class
PhotoModeListController
- 13 properties
- 18 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
Panel | ink.VerticalPanelWidgetReference | 0x0 | scripted |
sliderWidget | ink.WidgetReference | 0x18 | scripted |
scrollArea | ink.ScrollAreaWidgetReference | 0x30 | scripted |
menuController | WeakHandle<game.ui.MenuGameController> | 0x48 | scripted |
scrollController | WeakHandle<ink.ScrollController> | 0x58 | scripted |
listController | WeakHandle<ink.ListController> | 0x68 | scripted |
fadeAnim | ink.anim.Proxy? | 0x78 | scripted |
isAnimating | bool | 0x88 | scripted |
animationTime | float | 0x8C | scripted |
animationTarget | float | 0x90 | scripted |
elementsAnimationTime | float | 0x94 | scripted |
elementsAnimationDelay | float | 0x98 | scripted |
currentElementAnimation | int | 0x9C | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "PhotoModeListController", "OnInitialize", (PhotoModeListController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_OnInitialize( PhotoModeListController self );bool OnUninitialize()RTTIre.Hooks.Place( "PhotoModeListController", "OnUninitialize", (PhotoModeListController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_OnUninitialize( PhotoModeListController self );bool OnRelease(ink.PointerEvent e)RTTIre.Hooks.Place( "PhotoModeListController", "OnRelease", (PhotoModeListController_OnRelease x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_OnRelease( PhotoModeListController self, ink.PointerEvent? e );void SetMenuController(WeakHandle<game.ui.MenuGameController> controller)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "SetMenuController;gameuiMenuGameController", (PhotoModeListController_SetMenuController x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_SetMenuController( PhotoModeListController self, WeakHandle<game.ui.MenuGameController> controller );WeakHandle<ink.ListController> GetList()RTTIvoid SetReversedUI(bool isReversed)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "SetReversedUI;Bool", (PhotoModeListController_SetReversedUI x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_SetReversedUI( PhotoModeListController self, bool isReversed );void OnVisbilityChanged(bool visible)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "OnVisbilityChanged;Bool", (PhotoModeListController_OnVisbilityChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_OnVisbilityChanged( PhotoModeListController self, bool visible );void PlayFadeAnimation(bool fadeIn)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "PlayFadeAnimation;Bool", (PhotoModeListController_PlayFadeAnimation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_PlayFadeAnimation( PhotoModeListController self, bool fadeIn );void PlayFadeElementAnimation(bool fadeIn)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "PlayFadeElementAnimation;Bool", (PhotoModeListController_PlayFadeElementAnimation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_PlayFadeElementAnimation( PhotoModeListController self, bool fadeIn );void SetAllItemsOpacity(float opacity)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "SetAllItemsOpacity;Float", (PhotoModeListController_SetAllItemsOpacity x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_SetAllItemsOpacity( PhotoModeListController self, float opacity );void ShowAnimated(float delay)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "ShowAnimated;Float", (PhotoModeListController_ShowAnimated x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_ShowAnimated( PhotoModeListController self, float delay );void HideAnimated(float delay)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "HideAnimated;Float", (PhotoModeListController_HideAnimated x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_HideAnimated( PhotoModeListController self, float delay );void Update(float timeDelta)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "Update;Float", (PhotoModeListController_Update x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_Update( PhotoModeListController self, float timeDelta );void PostInitItems()RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "PostInitItems;", (PhotoModeListController_PostInitItems x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_PostInitItems( PhotoModeListController self );void HandleInputWithVisibilityCheck(ink.PointerEvent e, WeakHandle<game.ui.WidgetGameController>? gameCtrl)RTTIre.Hooks.PlaceVoid( "PhotoModeListController", "HandleInputWithVisibilityCheck;inkPointerEventinkGameController", (PhotoModeListController_HandleInputWithVisibilityCheck x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_HandleInputWithVisibilityCheck( PhotoModeListController self, ink.PointerEvent? e, WeakHandle<game.ui.WidgetGameController>? gameCtrl );int GetFirstVisibleIndex()RTTIre.Hooks.Place( "PhotoModeListController", "GetFirstVisibleIndex;", (PhotoModeListController_GetFirstVisibleIndex x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_GetFirstVisibleIndex( PhotoModeListController self );bool SelectPriorVisible(int currentIndex)RTTIre.Hooks.Place( "PhotoModeListController", "SelectPriorVisible;Int32", (PhotoModeListController_SelectPriorVisible x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_SelectPriorVisible( PhotoModeListController self, int currentIndex );bool SelectNextVisible(int currentIndex)RTTIre.Hooks.Place( "PhotoModeListController", "SelectNextVisible;Int32", (PhotoModeListController_SelectNextVisible x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeListController_SelectNextVisible( PhotoModeListController self, int currentIndex );