class
PopupStateUtils
- 0 properties
- 2 functions
Extends IScriptable ISerializable
Properties
None.
Functions
static void SetBackgroundBlurBlendTime(game.ui.WidgetGameController gameCtrl, float blendTime)staticRTTI globalre.Hooks.PlaceVoid( "PopupStateUtils", "PopupStateUtils::SetBackgroundBlurBlendTime;inkGameControllerFloat", (PopupStateUtils_SetBackgroundBlurBlendTime x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PopupStateUtils_SetBackgroundBlurBlendTime( game.ui.WidgetGameController? gameCtrl, float blendTime );static void SetBackgroundBlur(game.ui.WidgetGameController gameCtrl, bool enable)staticRTTI globalre.Hooks.PlaceVoid( "PopupStateUtils", "PopupStateUtils::SetBackgroundBlur;inkGameControllerBool", (PopupStateUtils_SetBackgroundBlur x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PopupStateUtils_SetBackgroundBlur( game.ui.WidgetGameController? gameCtrl, bool enable );