class
ProgressionNotification
- 12 properties
- 4 functions
Extends GenericNotificationController game.ui.GenericNotificationReceiverGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
progression_data | game.ui.ProgressionViewData? | 0xA8 | scripted |
expBar | ink.WidgetReference | 0xB8 | scripted |
expText | ink.TextWidgetReference | 0xD0 | scripted |
barFG | ink.WidgetReference | 0xE8 | scripted |
barBG | ink.WidgetReference | 0x100 | scripted |
root | ink.WidgetReference | 0x118 | scripted |
currentLevel | ink.TextWidgetReference | 0x130 | scripted |
nextLevel | ink.TextWidgetReference | 0x148 | scripted |
expBarWidthSize | float | 0x160 | scripted |
expBarHeightSize | float | 0x164 | scripted |
animationProxy | ink.anim.Proxy? | 0x168 | scripted |
barAnimationProxy | ink.anim.Proxy? | 0x178 | scripted |
Functions
void SetNotificationData(game.ui.GenericNotificationViewData notificationData)overrideRTTIre.Hooks.PlaceVoid( "ProgressionNotification", "SetNotificationData", (ProgressionNotification_SetNotificationData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProgressionNotification_SetNotificationData( ProgressionNotification self, game.ui.GenericNotificationViewData? notificationData );void BarProgressAnim(ink.WidgetReference animatingObject, Vector2 barStartSize, Vector2 barEndSize)RTTIre.Hooks.PlaceVoid( "ProgressionNotification", "BarProgressAnim;inkWidgetRefVector2Vector2", (ProgressionNotification_BarProgressAnim x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProgressionNotification_BarProgressAnim( ProgressionNotification self, ink.WidgetReference animatingObject, Vector2 barStartSize, Vector2 barEndSize );void PlayAnim(CName animName, CName? callBack)RTTIre.Hooks.PlaceVoid( "ProgressionNotification", "PlayAnim;CNameCName", (ProgressionNotification_PlayAnim x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProgressionNotification_PlayAnim( ProgressionNotification self, CName animName, CName? callBack );bool OnBarAnimationFinished(ink.anim.Proxy anim)RTTIre.Hooks.Place( "ProgressionNotification", "OnBarAnimationFinished", (ProgressionNotification_OnBarAnimationFinished x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProgressionNotification_OnBarAnimationFinished( ProgressionNotification self, ink.anim.Proxy? anim );