class
QuestListVirtualDataView
- 3 properties
- 5 functions
Extends ink.ScriptableDataViewWrapper ink.BaseScriptableDataSource ink.AbstractDataSourceWrapper IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
filterType | QuestListItemType | 0x0 | scripted |
compareBuilder | CompareBuilder? | 0x8 | scripted |
currentQuestSortType | QuestListSortType | 0x18 | scripted |
Functions
void Setup()RTTIre.Hooks.PlaceVoid( "QuestListVirtualDataView", "Setup;", (QuestListVirtualDataView_Setup x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuestListVirtualDataView_Setup( QuestListVirtualDataView self );void SetFilter(QuestListItemType type)RTTIre.Hooks.PlaceVoid( "QuestListVirtualDataView", "SetFilter;QuestListItemType", (QuestListVirtualDataView_SetFilter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuestListVirtualDataView_SetFilter( QuestListVirtualDataView self, QuestListItemType type );bool FilterItem(IScriptable data)overrideRTTIre.Hooks.Place( "QuestListVirtualDataView", "FilterItem;IScriptable", (QuestListVirtualDataView_FilterItem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuestListVirtualDataView_FilterItem( QuestListVirtualDataView self, IScriptable? data );void SetSortType(QuestListSortType type)RTTIre.Hooks.PlaceVoid( "QuestListVirtualDataView", "SetSortType;QuestListSortType", (QuestListVirtualDataView_SetSortType x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuestListVirtualDataView_SetSortType( QuestListVirtualDataView self, QuestListSortType type );bool SortItem(IScriptable left, IScriptable right)overrideRTTIre.Hooks.Place( "QuestListVirtualDataView", "SortItem;IScriptableIScriptable", (QuestListVirtualDataView_SortItem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuestListVirtualDataView_SortItem( QuestListVirtualDataView self, IScriptable? left, IScriptable? right );