class
RemotePlayerMappinController
- 2 properties
- 4 functions
Extends game.ui.InteractionMappinController game.ui.MappinBaseController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
mappin | WeakHandle<game.map.pins.RemotePlayerMappin> | 0x40 | scripted |
root | WeakHandle<ink.Widget> | 0x50 | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "RemotePlayerMappinController", "OnInitialize", (RemotePlayerMappinController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RemotePlayerMappinController_OnInitialize( RemotePlayerMappinController self );bool OnUninitialize()RTTIre.Hooks.Place( "RemotePlayerMappinController", "OnUninitialize", (RemotePlayerMappinController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RemotePlayerMappinController_OnUninitialize( RemotePlayerMappinController self );bool OnIntro()RTTIre.Hooks.Place( "RemotePlayerMappinController", "OnIntro", (RemotePlayerMappinController_OnIntro x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RemotePlayerMappinController_OnIntro( RemotePlayerMappinController self );bool OnUpdate()RTTIre.Hooks.Place( "RemotePlayerMappinController", "OnUpdate", (RemotePlayerMappinController_OnUpdate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RemotePlayerMappinController_OnUpdate( RemotePlayerMappinController self );