class
RipperdocCyberwareEquipAnimationCategory
- 4 properties
- 1 function
Extends IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
factName | CName | 0x0 | scripted |
equipAreas | game.data.EquipmentArea[] | 0x8 | scripted |
weight | float | 0x18 | scripted |
equipCount | int | 0x1C | scripted |
Functions
void SetData(CName factName, game.data.EquipmentArea[] equipAreas, float weight)RTTIre.Hooks.PlaceVoid( "RipperdocCyberwareEquipAnimationCategory", "SetData;CNamescript_ref<array<gamedataEquipmentArea>>Float", (RipperdocCyberwareEquipAnimationCategory_SetData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RipperdocCyberwareEquipAnimationCategory_SetData( RipperdocCyberwareEquipAnimationCategory self, CName factName, game.data.EquipmentArea[] equipAreas, float weight );