BlackICE Scripting

class

RipperdocCyberwareEquipAnimationCategory

  • 4 properties
  • 1 function

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
factNameCName0x0 scripted
equipAreasgame.data.EquipmentArea[]0x8 scripted
weightfloat0x18 scripted
equipCountint0x1C scripted

Functions

  • void SetData(CName factName, game.data.EquipmentArea[] equipAreas, float weight) RTTI