RipperdocInventoryController class
RipperdocInventoryController
Inheritance
Base: ink.WidgetLogicController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
virtualGridContainer | ink.VirtualCompoundWidgetReference | scripted |
scrollBarContainer | ink.WidgetReference | scripted |
labelPrefix | ink.TextWidgetReference | scripted |
labelSuffix | ink.TextWidgetReference | scripted |
virtualGrid | WeakHandle<ink.VirtualGridController> | scripted |
backpackItemsClassifier | RipperdocInventoryTemplateClassifier? | scripted |
backpackItemsDataSource | ink.ScriptableDataSourceWrapper? | scripted |
backpackItemsDataView | ink.ScriptableDataViewWrapper? | scripted |
scrollBar | WeakHandle<ink.ScrollController> | scripted |
root | WeakHandle<ink.Widget> | scripted |
opacityAnimation | ink.anim.Proxy? | scripted |
labelPulse | PulseAnimation? | scripted |
cachedPlayerItems | RipperdocWrappedUIInventoryItem?[] | scripted |
cachedVendorItems | RipperdocWrappedUIInventoryItem?[] | scripted |
cachedArea | game.data.EquipmentArea | scripted |
openArea | game.data.EquipmentArea | scripted |
cachedAttribute | game.data.StatType | scripted |
openAttribute | game.data.StatType | scripted |
hasCache | bool | scripted |
isAreaCache | bool | scripted |
Functions
bool OnUninitialize()RTTIvoid Configure(WeakHandle<UIScriptableSystem> scripting)RTTIvoid SetupVirtualGrid()RTTIvoid ReleaseVirtualGrid()RTTIvoid PopulateInventory()RTTIvoid ShowArea(RipperdocWrappedUIInventoryItem[] playerItems, RipperdocWrappedUIInventoryItem[] vendorItems, game.data.EquipmentArea area)RTTIbool OnShow(ink.anim.Proxy anim)RTTIvoid Hide()RTTIvoid AnimateOpacity(bool toHidden)RTTI