struct
SBaseDeviceOperationData
- 21 properties
- 0 functions
- 224 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
delay | float | 0x0 | scripted |
resetDelay | bool | 0x4 | scripted |
executeOnce | bool | 0x5 | scripted |
isEnabled | bool | 0x6 | scripted |
transformAnimations | STransformAnimationData[] | 0x8 | scripted |
VFXs | SVFXOperationData[] | 0x18 | scripted |
SFXs | SSFXOperationData[] | 0x28 | scripted |
facts | SFactOperationData[] | 0x38 | scripted |
components | SComponentOperationData[] | 0x48 | scripted |
stims | SStimOperationData[] | 0x58 | scripted |
statusEffects | SStatusEffectOperationData[] | 0x68 | scripted |
damages | SDamageOperationData[] | 0x78 | scripted |
items | SInventoryOperationData[] | 0x88 | scripted |
teleport | STeleportOperationData | 0x98 | scripted |
meshesAppearence | CName | 0xA0 | scripted |
playerWorkspot | SWorkspotData | 0xA8 | scripted |
disableDevice | bool | 0xB8 | scripted |
toggleOperations | SToggleOperationData[] | 0xC0 | scripted |
id | int | 0xD0 | scripted |
delayID | game.DelayID | 0xD4 | scripted |
isDelayActive | bool | 0xDC | scripted |
Functions
None.