class
ScannerRarity
- 2 properties
- 4 functions
Extends ScannerChunk IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
rarity | game.data.NPCRarity | 0x0 | scripted |
isCivilian | bool | 0x4 | scripted |
Functions
game.data.NPCRarity GetRarity()RTTIre.Hooks.Place( "ScannerRarity", "GetRarity;", (ScannerRarity_GetRarity x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.NPCRarity>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRarity_GetRarity( ScannerRarity self );bool IsCivilian()RTTIre.Hooks.Place( "ScannerRarity", "IsCivilian;", (ScannerRarity_IsCivilian x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRarity_IsCivilian( ScannerRarity self );void Set(game.data.NPCRarity r, bool civilian)RTTIre.Hooks.PlaceVoid( "ScannerRarity", "Set;gamedataNPCRarityBool", (ScannerRarity_Set x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRarity_Set( ScannerRarity self, game.data.NPCRarity r, bool civilian );ScannerDataType GetType()overrideRTTIre.Hooks.Place( "ScannerRarity", "GetType;", (ScannerRarity_GetType x) => { return re.Hooks.CallOriginal<re.msgpack.ScannerDataType>(); } ); [Msgpack.Gen] public readonly partial record struct ScannerRarity_GetType( ScannerRarity self );