class
SetPreventionPath
- 3 properties
- 1 function
Extends game.ScriptableSystemRequest IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
blockSpawnFrom | EVehicleSpawnBlockSide | 0x0 | scripted |
resetToDefault | bool | 0x4 | scripted |
source | CName | 0x8 | scripted |
Functions
string GetFriendlyDesctiption()RTTIre.Hooks.Place( "SetPreventionPath", "GetFriendlyDesctiption;", (SetPreventionPath_GetFriendlyDesctiption x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct SetPreventionPath_GetFriendlyDesctiption( SetPreventionPath self );