class
SettingsSelectorControllerListFloat
- 0 properties
- 3 functions
Extends SettingsSelectorControllerList SettingsSelectorControllerRange ink.SettingsSelectorController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
None.
Functions
void Setup(userSettings.Var entry, bool isPreGame)overrideRTTIre.Hooks.PlaceVoid( "SettingsSelectorControllerListFloat", "Setup;ConfigVarBool", (SettingsSelectorControllerListFloat_Setup x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SettingsSelectorControllerListFloat_Setup( SettingsSelectorControllerListFloat self, userSettings.Var? entry, bool isPreGame );void ChangeValue(bool forward)overrideRTTIre.Hooks.PlaceVoid( "SettingsSelectorControllerListFloat", "ChangeValue;Bool", (SettingsSelectorControllerListFloat_ChangeValue x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SettingsSelectorControllerListFloat_ChangeValue( SettingsSelectorControllerListFloat self, bool forward );void Refresh()overrideRTTIre.Hooks.PlaceVoid( "SettingsSelectorControllerListFloat", "Refresh;", (SettingsSelectorControllerListFloat_Refresh x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SettingsSelectorControllerListFloat_Refresh( SettingsSelectorControllerListFloat self );