class
SlotReservationDecorator
- 2 properties
- 2 functions
Extends AIVehicleTaskAbstract AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
mountData | AIArgumentMapping? | 0x0 | scripted |
mountEventData | game.MountEventData? | 0x10 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "SlotReservationDecorator", "Activate;ScriptExecutionContext", (SlotReservationDecorator_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SlotReservationDecorator_Activate( SlotReservationDecorator self, AIbehaviorScriptExecutionContext context );void Deactivate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "SlotReservationDecorator", "Deactivate;ScriptExecutionContext", (SlotReservationDecorator_Deactivate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SlotReservationDecorator_Deactivate( SlotReservationDecorator self, AIbehaviorScriptExecutionContext context );