class
TextSectionLogicController
- 3 properties
- 6 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
rootWidget | WeakHandle<ink.Widget> | 0x0 | scripted |
textWidget | WeakHandle<ink.TextWidget> | 0x10 | scripted |
showAnimProxy | ink.anim.Proxy? | 0x20 | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "TextSectionLogicController", "OnInitialize", (TextSectionLogicController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TextSectionLogicController_OnInitialize( TextSectionLogicController self );bool OnUninitialize()RTTIre.Hooks.Place( "TextSectionLogicController", "OnUninitialize", (TextSectionLogicController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TextSectionLogicController_OnUninitialize( TextSectionLogicController self );void SetActive(bool active)RTTIre.Hooks.PlaceVoid( "TextSectionLogicController", "SetActive;Bool", (TextSectionLogicController_SetActive x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TextSectionLogicController_SetActive( TextSectionLogicController self, bool active );void Show(game.ui.ChatBoxText chatBoxText)RTTIre.Hooks.PlaceVoid( "TextSectionLogicController", "Show;script_ref<ChatBoxText>", (TextSectionLogicController_Show x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TextSectionLogicController_Show( TextSectionLogicController self, game.ui.ChatBoxText chatBoxText );void StartFadeOut()RTTIre.Hooks.PlaceVoid( "TextSectionLogicController", "StartFadeOut;", (TextSectionLogicController_StartFadeOut x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TextSectionLogicController_StartFadeOut( TextSectionLogicController self );bool OnHide(ink.anim.Proxy anim)RTTIre.Hooks.Place( "TextSectionLogicController", "OnHide", (TextSectionLogicController_OnHide x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TextSectionLogicController_OnHide( TextSectionLogicController self, ink.anim.Proxy? anim );