class
ThrowingMeleeCollisionEvaluator
- 1 property
- 2 functions
Extends game.projectile.ScriptCollisionEvaluator game.projectile.CollisionEvaluator IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
projectileStopAndStick | bool | 0x0 | scripted |
Functions
game.projectile.OnCollisionAction EvaluateCollision(game.projectile.OnCollisionAction defaultOnCollisionAction, game.projectile.CollisionEvaluatorParams paramss)overrideRTTIre.Hooks.Place( "ThrowingMeleeCollisionEvaluator", "EvaluateCollision;gameprojectileOnCollisionActionCollisionEvaluatorParams", (ThrowingMeleeCollisionEvaluator_EvaluateCollision x) => { return re.Hooks.CallOriginal<re.msgpack.game.projectile.OnCollisionAction>(); } ); [Msgpack.Gen] public readonly partial record struct ThrowingMeleeCollisionEvaluator_EvaluateCollision( ThrowingMeleeCollisionEvaluator self, game.projectile.OnCollisionAction defaultOnCollisionAction, game.projectile.CollisionEvaluatorParams? paramss );bool ProjectileStopAndStick()RTTIre.Hooks.Place( "ThrowingMeleeCollisionEvaluator", "ProjectileStopAndStick;", (ThrowingMeleeCollisionEvaluator_ProjectileStopAndStick x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ThrowingMeleeCollisionEvaluator_ProjectileStopAndStick( ThrowingMeleeCollisionEvaluator self );