ThrowingMeleeReloadListener class
ThrowingMeleeReloadListener
Inheritance
Base: game.ScriptStatPoolsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
melee | WeakHandle<MeleeProjectile> | scripted |
Functions
void Bind(WeakHandle<MeleeProjectile> melee)RTTIbool OnStatPoolMaxValueReached(float value)RTTI