class
UI_ComDeviceDef
- 16 properties
- 1 function
Extends game.bb.ScriptDefinition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
comDeviceSetStatusText | game.bb.ScriptID_CName | 0x0 | scripted |
openMessageRequest | game.bb.ScriptID_Uint32 | 0x10 | scripted |
closeMessageRequest | game.bb.ScriptID_Int32 | 0x20 | scripted |
showingMessage | game.bb.ScriptID_Int32 | 0x30 | scripted |
PhoneCallInformation | game.bb.ScriptID_Variant | 0x40 | scripted |
PhoneStyle_PlacidePhone | game.bb.ScriptID_Bool | 0x50 | scripted |
PhoneStyle_VideoCallInterupt | game.bb.ScriptID_Bool | 0x60 | scripted |
PhoneStyle_Minimized | game.bb.ScriptID_Bool | 0x70 | scripted |
isDisplayingMessage | game.bb.ScriptID_Bool | 0x80 | scripted |
ContactsActive | game.bb.ScriptID_Bool | 0x90 | scripted |
SmsMessengerActive | game.bb.ScriptID_Bool | 0xA0 | scripted |
MessageToOpenId | game.bb.ScriptID_CName | 0xB0 | scripted |
PhoneEnabled | game.bb.ScriptID_Bool | 0xC0 | scripted |
PhoneVisibility | game.bb.ScriptID_Variant | 0xD0 | scripted |
ActivatePhoneElements | game.bb.ScriptID_Uint32 | 0xE0 | scripted |
MessageToOpenHash | game.bb.ScriptID_Int32 | 0xF0 | scripted |
Functions
bool AutoCreateInSystem()RTTIre.Hooks.Place( "UI_ComDeviceDef", "AutoCreateInSystem;", (UI_ComDeviceDef_AutoCreateInSystem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UI_ComDeviceDef_AutoCreateInSystem( UI_ComDeviceDef self );