class
UI_DamageInfoDef
- 7 properties
- 1 function
Extends game.bb.ScriptDefinition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
DamageList | game.bb.ScriptID_Variant | 0x0 | scripted |
KillList | game.bb.ScriptID_Variant | 0x10 | scripted |
DigitsMode | game.bb.ScriptID_Variant | 0x20 | scripted |
DigitsInterpolationOn | game.bb.ScriptID_Bool | 0x30 | scripted |
DigitsStickingMode | game.bb.ScriptID_Variant | 0x40 | scripted |
HitIndicatorEnabled | game.bb.ScriptID_Bool | 0x50 | scripted |
DmgIndicatorMode | game.bb.ScriptID_Variant | 0x60 | scripted |
Functions
bool AutoCreateInSystem()RTTIre.Hooks.Place( "UI_DamageInfoDef", "AutoCreateInSystem;", (UI_DamageInfoDef_AutoCreateInSystem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UI_DamageInfoDef_AutoCreateInSystem( UI_DamageInfoDef self );