class
UI_EquipmentDataDef
- 3 properties
- 1 function
Extends game.bb.ScriptDefinition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
EquipmentData | game.bb.ScriptID_Variant | 0x0 | scripted |
UIjailbreakData | game.bb.ScriptID_Variant | 0x10 | scripted |
ammoLooted | game.bb.ScriptID_Bool | 0x20 | scripted |
Functions
bool AutoCreateInSystem()RTTIre.Hooks.Place( "UI_EquipmentDataDef", "AutoCreateInSystem;", (UI_EquipmentDataDef_AutoCreateInSystem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UI_EquipmentDataDef_AutoCreateInSystem( UI_EquipmentDataDef self );