UI_ScannerDef class
UI_ScannerDef
Inheritance
Base: game.bb.ScriptDefinition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
Scannables | game.bb.ScriptID_Variant | scripted |
CurrentProgress | game.bb.ScriptID_Float | scripted |
CurrentState | game.bb.ScriptID_Variant | scripted |
ProgressBarText | game.bb.ScriptID_String | scripted |
ScannedObject | game.bb.ScriptID_EntityID | scripted |
ScannerMode | game.bb.ScriptID_Variant | scripted |
scannerTooltip | game.bb.ScriptID_Int32 | scripted |
scannerChangeTargetTooltipVisibility | game.bb.ScriptID_Bool | scripted |
scannerData | game.bb.ScriptID_Variant | scripted |
scannerObjectDistance | game.bb.ScriptID_Float | scripted |
scannerObjectStats | game.bb.ScriptID_Variant | scripted |
scannerQuickHackActionId | game.bb.ScriptID_Int32 | scripted |
scannerQuickHackActionStarted | game.bb.ScriptID_Bool | scripted |
scannerQuickHackTime | game.bb.ScriptID_Float | scripted |
exclusiveFocusActive | game.bb.ScriptID_Bool | scripted |
LastTaggedTarget | game.bb.ScriptID_Variant | scripted |
skillCheckInfo | game.bb.ScriptID_Variant | scripted |
ShowHudHintMessege | game.bb.ScriptID_Bool | scripted |
HudHintMessegeContent | game.bb.ScriptID_String | scripted |
UIVisible | game.bb.ScriptID_Bool | scripted |
ScannerLookAt | game.bb.ScriptID_Bool | scripted |
scannerActiveTab | game.bb.ScriptID_Variant | scripted |
twintoneAvailable | game.bb.ScriptID_Bool | scripted |
twintoneApplyAvailable | game.bb.ScriptID_Bool | scripted |
twintoneNoModelAvailable | game.bb.ScriptID_Bool | scripted |
Functions
bool AutoCreateInSystem()RTTI