class
UI_ScannerModulesDef
- 32 properties
- 1 function
Extends game.bb.ScriptDefinition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
ScannerName | game.bb.ScriptID_Variant | 0x0 | scripted |
ScannerHealth | game.bb.ScriptID_Variant | 0x10 | scripted |
ScannerLevel | game.bb.ScriptID_Variant | 0x20 | scripted |
ScannerAuthorization | game.bb.ScriptID_Variant | 0x30 | scripted |
ScannerRarity | game.bb.ScriptID_Variant | 0x40 | scripted |
ScannerArchetype | game.bb.ScriptID_Variant | 0x50 | scripted |
ScannerFaction | game.bb.ScriptID_Variant | 0x60 | scripted |
ScannerWeaponBasic | game.bb.ScriptID_Variant | 0x70 | scripted |
ScannerWeaponDetailed | game.bb.ScriptID_Variant | 0x80 | scripted |
ScannerVulnerabilities | game.bb.ScriptID_Variant | 0x90 | scripted |
ScannerSquadInfo | game.bb.ScriptID_Variant | 0xA0 | scripted |
ScannerResistances | game.bb.ScriptID_Variant | 0xB0 | scripted |
ScannerAbilities | game.bb.ScriptID_Variant | 0xC0 | scripted |
ScannerAttitude | game.bb.ScriptID_Variant | 0xD0 | scripted |
ScannerBountySystem | game.bb.ScriptID_Variant | 0xE0 | scripted |
ScannerDeviceStatus | game.bb.ScriptID_Variant | 0xF0 | scripted |
ScannerNetworkLevel | game.bb.ScriptID_Variant | 0x100 | scripted |
ScannerNetworkStatus | game.bb.ScriptID_Variant | 0x110 | scripted |
ScannerConnections | game.bb.ScriptID_Variant | 0x120 | scripted |
ScannerDescription | game.bb.ScriptID_Variant | 0x130 | scripted |
ScannerSkillChecks | game.bb.ScriptID_Variant | 0x140 | scripted |
ScannerVehicleName | game.bb.ScriptID_Variant | 0x150 | scripted |
ScannerVehicleManufacturer | game.bb.ScriptID_Variant | 0x160 | scripted |
ScannerVehicleProductionYears | game.bb.ScriptID_Variant | 0x170 | scripted |
ScannerVehicleDriveLayout | game.bb.ScriptID_Variant | 0x180 | scripted |
ScannerVehicleHorsepower | game.bb.ScriptID_Variant | 0x190 | scripted |
ScannerVehicleMass | game.bb.ScriptID_Variant | 0x1A0 | scripted |
ScannerVehicleState | game.bb.ScriptID_Variant | 0x1B0 | scripted |
ScannerVehicleInfo | game.bb.ScriptID_Variant | 0x1C0 | scripted |
ScannerQuickHackDescription | game.bb.ScriptID_Variant | 0x1D0 | scripted |
ScannerVehicleCustomization | game.bb.ScriptID_Variant | 0x1E0 | scripted |
ObjectType | game.bb.ScriptID_Int32 | 0x1F0 | scripted |
Functions
bool AutoCreateInSystem()RTTIre.Hooks.Place( "UI_ScannerModulesDef", "AutoCreateInSystem;", (UI_ScannerModulesDef_AutoCreateInSystem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UI_ScannerModulesDef_AutoCreateInSystem( UI_ScannerModulesDef self );