BlackICE Scripting

class

VehiclePreventionHackState

  • 9 properties
  • 4 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
vehicleWeakHandle<vehicle.BaseObject>0x0 scripted
vehicleIDent.EntityID0x10 scripted
progressBarProgressSoFarfloat0x18 scripted
progressBarProgressStartfloat0x1C scripted
hackedbool0x20 scripted
hackInProgressbool0x21 scripted
stoppedVehiclebool0x22 scripted
progressBarWeakHandle<UploadFromNPCToPlayerListener>0x28 scripted
appliedHackSpeedEAppliedTriangulationHackSpeed0x38 scripted

Functions

  • TDBID GetAppliedHackSpeedHack() RTTI
  • bool HasAppliedHackSpeed() RTTI
  • float GetTimeToHack(ScriptGameInstance instance) RTTI
  • void IncrementHackSpeed() RTTI