BlackICE Scripting

class

VendorSellJunkPopup

  • 20 properties
  • 9 functions

Extends game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
itemNameTextink.TextWidgetReference0x0 scripted
buttonHintsRootink.WidgetReference0x18 scripted
itemDisplayRefink.WidgetReference0x30 scripted
rairtyBarink.WidgetReference0x48 scripted
eqippedItemContainerink.WidgetReference0x60 scripted
itemPriceContainerink.WidgetReference0x78 scripted
itemPriceTextink.TextWidgetReference0x90 scripted
rootink.WidgetReference0xA8 scripted
backgroundink.WidgetReference0xC0 scripted
headerTextink.TextWidgetReference0xD8 scripted
sellItemsFullQuantityink.TextWidgetReference0xF0 scripted
sellItemsLimitedQuantityink.TextWidgetReference0x108 scripted
buttonHintsControllerWeakHandle<ButtonHints>0x120 scripted
gameDatagame.ItemData?0x130 scripted
buttonOkink.WidgetReference0x140 scripted
buttonCancelink.WidgetReference0x158 scripted
closeAnimProxyink.anim.Proxy?0x170 scripted
dataVendorSellJunkPopupData?0x180 scripted
libraryPathink.WidgetLibraryReference0x190 scripted
closeDataVendorSellJunkPopupCloseData?0x1A0 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnUninitialize() RTTI
  • void SetButtonHints() RTTI
  • void AddButtonHints(CName actionName, string label) RTTI
  • bool OnHandlePressInput(ink.PointerEvent evt) RTTI
  • bool OnOkClick(WeakHandle<ink.ButtonController> controller) RTTI
  • bool OnCancelClick(WeakHandle<ink.ButtonController> controller) RTTI
  • void Close(bool success) RTTI
  • bool OnCloseAnimationFinished(ink.anim.Proxy proxy) RTTI