struct
WeakspotOnDestroyProperties
- 19 properties
- 0 functions
- 104 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
isInternal | bool | 0x0 | scripted |
disableInteraction | bool | 0x1 | scripted |
destroyMesh | bool | 0x2 | scripted |
disableCollider | bool | 0x3 | scripted |
hideMeshParameterValue | CName | 0x8 | scripted |
playHitFxFromOwnerEntity | bool | 0x10 | scripted |
playDestroyedFxFromOwnerEntity | bool | 0x11 | scripted |
playBrokenFxFromOwnerEntity | bool | 0x12 | scripted |
addFact | CName | 0x18 | scripted |
sendAIActionAnimFeatureName | CName | 0x20 | scripted |
sendAIActionAnimFeatureState | int | 0x28 | scripted |
destroyDelay | float | 0x2C | scripted |
useWeakspotDestroyStageVFX | bool | 0x30 | scripted |
DamageOwnerOnDestroy | float | 0x34 | scripted |
customHitSFx | CName | 0x38 | scripted |
customDestroySFx | CName | 0x40 | scripted |
attackRecordID | TDBID | 0x48 | scripted |
StatusEffectOnDestroyID | TDBID | 0x50 | scripted |
physicalDestructionComponents | game.WeakspotPhysicalDestructionComponent[] | 0x58 | scripted |
Functions
None.