WeakspotOnDestroyProperties struct 104 bytes
WeakspotOnDestroyProperties
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
isInternal | bool | scripted |
disableInteraction | bool | scripted |
destroyMesh | bool | scripted |
disableCollider | bool | scripted |
hideMeshParameterValue | CName | scripted |
playHitFxFromOwnerEntity | bool | scripted |
playDestroyedFxFromOwnerEntity | bool | scripted |
playBrokenFxFromOwnerEntity | bool | scripted |
addFact | CName | scripted |
sendAIActionAnimFeatureName | CName | scripted |
sendAIActionAnimFeatureState | int | scripted |
destroyDelay | float | scripted |
useWeakspotDestroyStageVFX | bool | scripted |
DamageOwnerOnDestroy | float | scripted |
customHitSFx | CName | scripted |
customDestroySFx | CName | scripted |
attackRecordID | TDBID | scripted |
StatusEffectOnDestroyID | TDBID | scripted |
physicalDestructionComponents | game.WeakspotPhysicalDestructionComponent[] | scripted |
Functions
None.