class
WeaponChangedListener
- 1 property
- 1 function
Extends game.AttachmentSlotsScriptCallback IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
gameController | WeakHandle<TargetHitIndicatorGameController> | 0x0 | scripted |
Functions
void OnItemEquipped(TDBID slot, game.ItemID item)overrideRTTIre.Hooks.PlaceVoid( "WeaponChangedListener", "OnItemEquipped;TweakDBIDItemID", (WeaponChangedListener_OnItemEquipped x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WeaponChangedListener_OnItemEquipped( WeaponChangedListener self, TDBID slot, game.ItemID item );