class
WeaponCollisionEvaluator
- 0 properties
- 1 function
Extends game.projectile.ScriptCollisionEvaluator game.projectile.CollisionEvaluator IScriptable ISerializable
Properties
None.
Functions
game.projectile.OnCollisionAction EvaluateCollision(game.projectile.OnCollisionAction defaultOnCollisionAction, game.projectile.CollisionEvaluatorParams paramss)overrideRTTIre.Hooks.Place( "WeaponCollisionEvaluator", "EvaluateCollision;gameprojectileOnCollisionActionCollisionEvaluatorParams", (WeaponCollisionEvaluator_EvaluateCollision x) => { return re.Hooks.CallOriginal<re.msgpack.game.projectile.OnCollisionAction>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponCollisionEvaluator_EvaluateCollision( WeaponCollisionEvaluator self, game.projectile.OnCollisionAction defaultOnCollisionAction, game.projectile.CollisionEvaluatorParams? paramss );