class
WorldMapFiltersListItem
- 5 properties
- 12 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
checker | ink.WidgetReference | 0x0 | scripted |
filterName | ink.TextWidgetReference | 0x18 | scripted |
filterGroup | WeakHandle<game.data.MappinUIFilterGroup_Record> | 0x30 | scripted |
rootWidget | WeakHandle<ink.Widget> | 0x40 | scripted |
isHovered | bool | 0x50 | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "WorldMapFiltersListItem", "OnInitialize", (WorldMapFiltersListItem_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_OnInitialize( WorldMapFiltersListItem self );bool OnUninitialize()RTTIre.Hooks.Place( "WorldMapFiltersListItem", "OnUninitialize", (WorldMapFiltersListItem_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_OnUninitialize( WorldMapFiltersListItem self );bool OnHoverOverFilter(ink.PointerEvent evt)RTTIre.Hooks.Place( "WorldMapFiltersListItem", "OnHoverOverFilter", (WorldMapFiltersListItem_OnHoverOverFilter x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_OnHoverOverFilter( WorldMapFiltersListItem self, ink.PointerEvent? evt );bool OnHoverOutFilter(ink.PointerEvent evt)RTTIre.Hooks.Place( "WorldMapFiltersListItem", "OnHoverOutFilter", (WorldMapFiltersListItem_OnHoverOutFilter x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_OnHoverOutFilter( WorldMapFiltersListItem self, ink.PointerEvent? evt );void PlayIntroAnimation(float delay)RTTIre.Hooks.PlaceVoid( "WorldMapFiltersListItem", "PlayIntroAnimation;Float", (WorldMapFiltersListItem_PlayIntroAnimation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_PlayIntroAnimation( WorldMapFiltersListItem self, float delay );bool SwitchFilter()RTTIre.Hooks.Place( "WorldMapFiltersListItem", "SwitchFilter;", (WorldMapFiltersListItem_SwitchFilter x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_SwitchFilter( WorldMapFiltersListItem self );void EnableFilter(bool enable)RTTIre.Hooks.PlaceVoid( "WorldMapFiltersListItem", "EnableFilter;Bool", (WorldMapFiltersListItem_EnableFilter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_EnableFilter( WorldMapFiltersListItem self, bool enable );bool IsFilterEnabled()RTTIre.Hooks.Place( "WorldMapFiltersListItem", "IsFilterEnabled;", (WorldMapFiltersListItem_IsFilterEnabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_IsFilterEnabled( WorldMapFiltersListItem self );bool IsFilterHovered()RTTIre.Hooks.Place( "WorldMapFiltersListItem", "IsFilterHovered;", (WorldMapFiltersListItem_IsFilterHovered x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_IsFilterHovered( WorldMapFiltersListItem self );void SetFilterState(CName state)RTTIre.Hooks.PlaceVoid( "WorldMapFiltersListItem", "SetFilterState;CName", (WorldMapFiltersListItem_SetFilterState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_SetFilterState( WorldMapFiltersListItem self, CName state );void SetFilterGroup(WeakHandle<game.data.MappinUIFilterGroup_Record> filterGroup)RTTIre.Hooks.PlaceVoid( "WorldMapFiltersListItem", "SetFilterGroup;MappinUIFilterGroup_Record", (WorldMapFiltersListItem_SetFilterGroup x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_SetFilterGroup( WorldMapFiltersListItem self, WeakHandle<game.data.MappinUIFilterGroup_Record> filterGroup );game.data.WorldMapFilter GetFilterType()RTTIre.Hooks.Place( "WorldMapFiltersListItem", "GetFilterType;", (WorldMapFiltersListItem_GetFilterType x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.WorldMapFilter>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapFiltersListItem_GetFilterType( WorldMapFiltersListItem self );