BlackICE Scripting

class

WorldMapFiltersListItem

  • 5 properties
  • 12 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
checkerink.WidgetReference0x0 scripted
filterNameink.TextWidgetReference0x18 scripted
filterGroupWeakHandle<game.data.MappinUIFilterGroup_Record>0x30 scripted
rootWidgetWeakHandle<ink.Widget>0x40 scripted
isHoveredbool0x50 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnUninitialize() RTTI
  • bool OnHoverOverFilter(ink.PointerEvent evt) RTTI
  • bool OnHoverOutFilter(ink.PointerEvent evt) RTTI
  • void PlayIntroAnimation(float delay) RTTI
  • bool SwitchFilter() RTTI
  • void EnableFilter(bool enable) RTTI
  • bool IsFilterEnabled() RTTI
  • bool IsFilterHovered() RTTI
  • void SetFilterState(CName state) RTTI
  • void SetFilterGroup(WeakHandle<game.data.MappinUIFilterGroup_Record> filterGroup) RTTI
  • game.data.WorldMapFilter GetFilterType() RTTI