class animation
Player
animation.Player
- 10 properties
- 7 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
animName | CName | 0x0 | scripted |
loopType | ink.anim.LoopType | 0x8 | scripted |
delay | float | 0xC | scripted |
playInfinite | bool | 0x10 | scripted |
loopsAmount | uint | 0x14 | scripted |
playReversed | bool | 0x18 | scripted |
animTarget | ink.WidgetReference | 0x20 | scripted |
autoPlay | bool | 0x38 | scripted |
dependsOnTimeDilation | bool | 0x39 | scripted |
anim | ink.anim.Proxy? | 0x40 | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "animationPlayer", "OnInitialize", (Player_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Player_OnInitialize( animation.Player self );void PlayOrPause(bool flag)RTTIre.Hooks.PlaceVoid( "animationPlayer", "PlayOrPause;Bool", (Player_PlayOrPause x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Player_PlayOrPause( animation.Player self, bool flag );void PlayOrStop(bool flag)RTTIre.Hooks.PlaceVoid( "animationPlayer", "PlayOrStop;Bool", (Player_PlayOrStop x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Player_PlayOrStop( animation.Player self, bool flag );void Play()RTTIre.Hooks.PlaceVoid( "animationPlayer", "Play;", (Player_Play x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Player_Play( animation.Player self );void Pause()RTTIre.Hooks.PlaceVoid( "animationPlayer", "Pause;", (Player_Pause x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Player_Pause( animation.Player self );void Stop()RTTIre.Hooks.PlaceVoid( "animationPlayer", "Stop;", (Player_Stop x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Player_Stop( animation.Player self );ink.anim.Proxy? CreateAndPlayAnimation()RTTIre.Hooks.Place( "animationPlayer", "CreateAndPlayAnimation;", (Player_CreateAndPlayAnimation x) => { return re.Hooks.CallOriginal<re.msgpack.ink.anim.Proxy>(); } ); [Msgpack.Gen] public readonly partial record struct Player_CreateAndPlayAnimation( animation.Player self );