AudioStateTransitionData struct 56 bytes
audio.AudioStateTransitionData
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
targetStateId | byte | |
allConditionsFulfilled | bool | |
transitionTime | float | |
exitTime | float | |
exitSignal | CName | |
readVariableActions | audio.AudioSceneVariableReadActionData[] | |
conditions | CName[] |
Functions
None.