PlayerWeaponSettings class
audio.PlayerWeaponSettings
Inheritance
Base: audio.WeaponSettings
Derived
None.
Properties
| Property | Type | |
|---|---|---|
fireSound | CName | |
preFireSound | CName | |
burstFireSound | CName | |
autoFireSound | CName | |
autoFireStop | CName | |
timeLimitForAutoFireSingleShot | float | |
padVibrationGain | float | |
padVibrationReloadGain | float | |
tails | CName | |
shellCasingsSettings | CName | |
animEventOverrides | audio.WeaponEventOverrides? | |
quickMeleeHitEvent | CName | |
initEvent | CName | |
shutdownEvent | CName | |
aimEnterSound | CName | |
aimExitSound | CName | |
dryFireSound | CName | |
reloadSound | CName | |
triggerEffectSingle | CName | |
triggerEffectAiming | CName | |
triggerEffectAuto | CName | |
perfectChargePerkSounds | audio.PerfectChargePerkSounds |
Functions
None.