class audio.ui
AudioHandler
audio.ui.AudioHandler
- 0 properties
- 4 functions
Extends IScriptable ISerializable
Properties
None.
Functions
void Initialize()RTTIre.Hooks.PlaceVoid( "audiouiAudioHandler", "Initialize", (AudioHandler_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AudioHandler_Initialize( audio.ui.AudioHandler self );void PlaySound(CName widgetName, CName eventName, CName? actionKey)RTTIre.Hooks.PlaceVoid( "audiouiAudioHandler", "PlaySound", (AudioHandler_PlaySound x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AudioHandler_PlaySound( audio.ui.AudioHandler self, CName widgetName, CName eventName, CName? actionKey );void SetParameter(CName parameterName, float parameterValue)RTTIre.Hooks.PlaceVoid( "audiouiAudioHandler", "SetParameter", (AudioHandler_SetParameter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AudioHandler_SetParameter( audio.ui.AudioHandler self, CName parameterName, float parameterValue );void SetSwitch(CName switchName, float switchValue)RTTIre.Hooks.PlaceVoid( "audiouiAudioHandler", "SetSwitch", (AudioHandler_SetSwitch x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AudioHandler_SetSwitch( audio.ui.AudioHandler self, CName switchName, float switchValue );