WidgetGameController class
builds.WidgetGameController
Inheritance
Base: game.ui.WidgetGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
horizontalPanelsList | WeakHandle<ink.HorizontalPanelWidget>[] | scripted |
Functions
bool OnInitialize()RTTIList<game.data.BuildType[]> GetProperDevBuildList()RTTIvoid CreateBuildButton(int rowIdx, game.data.BuildType type)RTTIvoid CreateCustomButton(int rowIdx, CustomButtonType type)RTTIvoid OnClickedCutonButton_UnlockAllVehicles(ink.PointerEvent e)RTTIvoid OnClickedCutonButton_ShowAllPoiMappins(ink.PointerEvent e)RTTIvoid OnClickedCutonButton_DiscoverAllPoiMappins(ink.PointerEvent e)RTTIvoid OnBuildsMenuSelectBuild(ink.PointerEvent e)RTTIvoid SetTooltip(game.data.BuildType type)RTTIvoid ShowTooltip(bool val)RTTIvoid OnBuildMenuEnter(ink.PointerEvent e)RTTIvoid OnBuildMenuExit(ink.PointerEvent e)RTTI