AINetStateComponentReplicatedState struct 128 bytes
game.AINetStateComponentReplicatedState
Inheritance
Base: net.IComponentState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
replHighLevelState | game.NetAIState | |
replUpperBodyState | game.NetAIState | |
replStanceState | game.NetAIState | |
replHitReactionModeState | game.NetAIState | |
replBehaviorState | game.NetAIState | |
replPhaseState | game.NetAIState | |
replDefenseMode | game.NetAIState | |
replLocomotionMode | game.NetAIState |
Functions
None.