class game
ActionScript
game.ActionScript
- 1 property
- 2 functions
Extends game.IObjectScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
actionFlags | uint | 0x58 |
Functions
void GetAITime()RTTIre.Hooks.PlaceVoid( "gameActionScript", "GetAITime", (ActionScript_GetAITime x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ActionScript_GetAITime( game.ActionScript self );void EnableUpdate()RTTIre.Hooks.PlaceVoid( "gameActionScript", "EnableUpdate", (ActionScript_EnableUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ActionScript_EnableUpdate( game.ActionScript self );