class game
ActivityLogSystem
game.ActivityLogSystem
- 0 properties
- 2 functions
Extends game.IActivityLogSystem game.IGameSystem IScriptable ISerializable
Properties
None.
Functions
void AddLog(string logEntry)RTTIre.Hooks.PlaceVoid( "gameActivityLogSystem", "AddLog", (ActivityLogSystem_AddLog x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ActivityLogSystem_AddLog( game.ActivityLogSystem self, string logEntry );void AddLogFromParts(string textpart1, string? textpart2, string? textpart3, string? textpart4, string? textpart5)RTTIre.Hooks.PlaceVoid( "gameActivityLogSystem", "AddLogFromParts", (ActivityLogSystem_AddLogFromParts x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ActivityLogSystem_AddLogFromParts( game.ActivityLogSystem self, string textpart1, string? textpart2, string? textpart3, string? textpart4, string? textpart5 );