class game
CAttitudeManager
game.CAttitudeManager
- 0 properties
- 7 functions
Extends game.IAttitudeManager game.IGameSystem IScriptable ISerializable
Properties
None.
Functions
CName GetAttitudeGroup(ent.EntityID entityID)RTTIre.Hooks.Place( "gameCAttitudeManager", "GetAttitudeGroup", (CAttitudeManager_GetAttitudeGroup x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct CAttitudeManager_GetAttitudeGroup( game.CAttitudeManager self, ent.EntityID entityID );EAIAttitude GetAttitudeRelation(CName firstGroup, CName secondGroup)RTTIre.Hooks.Place( "gameCAttitudeManager", "GetAttitudeRelation", (CAttitudeManager_GetAttitudeRelation x) => { return re.Hooks.CallOriginal<re.msgpack.EAIAttitude>(); } ); [Msgpack.Gen] public readonly partial record struct CAttitudeManager_GetAttitudeRelation( game.CAttitudeManager self, CName firstGroup, CName secondGroup );EAIAttitude GetAttitudeRelationFromTweak(TDBID firstGroup, TDBID secondGroup)RTTIre.Hooks.Place( "gameCAttitudeManager", "GetAttitudeRelationFromTweak", (CAttitudeManager_GetAttitudeRelationFromTweak x) => { return re.Hooks.CallOriginal<re.msgpack.EAIAttitude>(); } ); [Msgpack.Gen] public readonly partial record struct CAttitudeManager_GetAttitudeRelationFromTweak( game.CAttitudeManager self, TDBID firstGroup, TDBID secondGroup );void SetAttitudeGroupRelationfromTweakPersistent(TDBID firstGroup, TDBID secondGroup, EAIAttitude attitude)RTTIre.Hooks.PlaceVoid( "gameCAttitudeManager", "SetAttitudeGroupRelationfromTweakPersistent", (CAttitudeManager_SetAttitudeGroupRelationfromTweakPersistent x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CAttitudeManager_SetAttitudeGroupRelationfromTweakPersistent( game.CAttitudeManager self, TDBID firstGroup, TDBID secondGroup, EAIAttitude attitude );void SetAttitudeGroupRelationPersistent(CName firstGroup, CName secondGroup, EAIAttitude attitude)RTTIre.Hooks.PlaceVoid( "gameCAttitudeManager", "SetAttitudeGroupRelationPersistent", (CAttitudeManager_SetAttitudeGroupRelationPersistent x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CAttitudeManager_SetAttitudeGroupRelationPersistent( game.CAttitudeManager self, CName firstGroup, CName secondGroup, EAIAttitude attitude );void SetAttitudeRelation(CName firstGroup, CName secondGroup, EAIAttitude attitude)RTTIre.Hooks.PlaceVoid( "gameCAttitudeManager", "SetAttitudeRelation", (CAttitudeManager_SetAttitudeRelation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CAttitudeManager_SetAttitudeRelation( game.CAttitudeManager self, CName firstGroup, CName secondGroup, EAIAttitude attitude );void SetAttitudeRelationFromTweak(TDBID firstGroup, TDBID secondGroup, EAIAttitude attitude)RTTIre.Hooks.PlaceVoid( "gameCAttitudeManager", "SetAttitudeRelationFromTweak", (CAttitudeManager_SetAttitudeRelationFromTweak x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CAttitudeManager_SetAttitudeRelationFromTweak( game.CAttitudeManager self, TDBID firstGroup, TDBID secondGroup, EAIAttitude attitude );