BlackICE Scripting

class game

Damage

game.Damage

  • 2 properties
  • 5 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
damageTypegame.data.DamageType0x40
valuefloat0x44

Functions

  • bool IsValid() RTTI
  • game.data.DamageType GetType() RTTI
  • void SetType(game.data.DamageType dmgType) RTTI
  • float GetValue() RTTI
  • void SetValue(float value) RTTI