BlackICE Scripting

class game

DebugVisualizerSystem

game.DebugVisualizerSystem

  • 0 properties
  • 12 functions

Extends game.IDebugVisualizerSystem game.IGameSystem IScriptable ISerializable

Properties

None.

Functions

  • void ClearAll() RTTI
  • void ClearLayer(uint layerId) RTTI
  • void SetPosition(uint layerId, Vector4 position) RTTI
  • void SetScale(uint layerId, Vector4 scale) RTTI
  • uint DrawLine(Vector4 start, Vector4 end, Color? color, float? lifetime) RTTI
  • uint DrawRect(Vector4 position, Vector4 size, Color? color, float? lifetime) RTTI
  • uint DrawText(Vector4 position, string text, game.DebugViewETextAlignment? textAlignment, Color? color, float? lifetime) RTTI
  • uint DrawText3D(Vector4 position, string text, Color? color, float? lifetime) RTTI
  • uint DrawLine3D(Vector4 start, Vector4 end, Color? color, float? lifetime) RTTI
  • uint DrawWireBox(Vector4 boxMin, Vector4 boxMax, Color? color, float? lifetime) RTTI
  • uint DrawWireSphere(Vector4 position, float radius, Color? color, float? lifetime) RTTI
  • uint DrawArrow(Vector4 start, Vector4 end, Color? color, float? lifetime) RTTI