BlackICE Scripting

class game

FxInstance

game.FxInstance

  • 0 properties
  • 8 functions

Extends IScriptable ISerializable

Properties

None.

Functions

  • void Kill() RTTI
  • void BreakLoop() RTTI
  • void UpdateTransform(WorldTransform transform) RTTI
  • void UpdateTargetPosition(WorldPosition position) RTTI
  • void SetBlackboardValue(CName parameterName, float clampedValue) RTTI
  • void AttachToSlot(WeakHandle<ent.Entity> entity, ent.AttachmentTarget targetType, CName slotName, WorldTransform? localTransform) RTTI
  • void AttachToComponent(WeakHandle<ent.Entity> entity, ent.AttachmentTarget targetType, CName componentName, WorldTransform? localTransform) RTTI
  • bool IsValid() RTTI