class game
GameFeatureManager
game.GameFeatureManager
- 0 properties
- 2 functions
Extends IScriptable ISerializable
Properties
None.
Functions
bool AggressiveCrowdsEnabled()RTTIre.Hooks.Place( "gameGameFeatureManager", "AggressiveCrowdsEnabled", (GameFeatureManager_AggressiveCrowdsEnabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GameFeatureManager_AggressiveCrowdsEnabled( game.GameFeatureManager self );bool NextGenAICombatLogicEnabled()RTTIre.Hooks.Place( "gameGameFeatureManager", "NextGenAICombatLogicEnabled", (GameFeatureManager_NextGenAICombatLogicEnabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct GameFeatureManager_NextGenAICombatLogicEnabled( game.GameFeatureManager self );