struct game
HitDetectionDebugFrameData
game.HitDetectionDebugFrameData
- 4 properties
- 0 functions
- 72 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
t | bool | 0x10 | |
mponent | WeakHandle<game.HitRepresentationComponent> | 0x0 | |
tTime | net.Time | 0x18 | |
apes | game.HitDetectionDebugFrameDataShapeEntry[] | 0x28 |
Functions
None.