HitDetectionDebugFrameData struct 72 bytes
game.HitDetectionDebugFrameData
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
t | bool | |
mponent | WeakHandle<game.HitRepresentationComponent> | |
tTime | net.Time | |
apes | game.HitDetectionDebugFrameDataShapeEntry[] |
Functions
None.