class game
IOnlineSystem
game.IOnlineSystem
- 0 properties
- 8 functions
- 1 derived class
Extends game.IGameSystem IScriptable ISerializable
Derived
Properties
None.
Functions
game.OnlineSystemStatus GetStatus()RTTIre.Hooks.Place( "gameIOnlineSystem", "GetStatus", (IOnlineSystem_GetStatus x) => { return re.Hooks.CallOriginal<re.msgpack.game.OnlineSystemStatus>(); } ); [Msgpack.Gen] public readonly partial record struct IOnlineSystem_GetStatus( game.IOnlineSystem self );game.OnlineSystemErrors GetError()RTTIre.Hooks.Place( "gameIOnlineSystem", "GetError", (IOnlineSystem_GetError x) => { return re.Hooks.CallOriginal<re.msgpack.game.OnlineSystemErrors>(); } ); [Msgpack.Gen] public readonly partial record struct IOnlineSystem_GetError( game.IOnlineSystem self );void RequestInitialStatus()RTTIre.Hooks.PlaceVoid( "gameIOnlineSystem", "RequestInitialStatus", (IOnlineSystem_RequestInitialStatus x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IOnlineSystem_RequestInitialStatus( game.IOnlineSystem self );void SignOut()RTTIre.Hooks.PlaceVoid( "gameIOnlineSystem", "SignOut", (IOnlineSystem_SignOut x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IOnlineSystem_SignOut( game.IOnlineSystem self );bool IsRewardUnlocked(game.data.GOGReward_Record rewardRecord)RTTIre.Hooks.Place( "gameIOnlineSystem", "IsRewardUnlocked", (IOnlineSystem_IsRewardUnlocked x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IOnlineSystem_IsRewardUnlocked( game.IOnlineSystem self, game.data.GOGReward_Record? rewardRecord );game.RewardPack[] GetUnlockedRewardPacks()RTTIWeakHandle<game.data.GOGReward_Record> FindRewardRecordByRewardToken(ulong token)RTTIstring GetRegistrationUrl()RTTIre.Hooks.Place( "gameIOnlineSystem", "GetRegistrationUrl", (IOnlineSystem_GetRegistrationUrl x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct IOnlineSystem_GetRegistrationUrl( game.IOnlineSystem self );