BlackICE Scripting

class game

IWatchdogSystem

game.IWatchdogSystem

  • 0 properties
  • 4 functions
  • 1 derived class

Extends game.IGameSystem IScriptable ISerializable

Properties

None.

Functions

  • bool HasActiveFallback(ent.EntityID entityId, CName fallbackCategory) RTTI
  • bool IsFallbackHandled(CName fallbackCategory) RTTI
  • bool IsFallbackForced(CName fallbackCategory) RTTI
  • void SetForcedFallback(CName fallbackCategory, bool isForced) RTTI