IWatchdogSystem class
game.IWatchdogSystem
Inheritance
Base: game.IGameSystem
Derived
Properties
None.
Functions
bool HasActiveFallback(ent.EntityID entityId, CName fallbackCategory)RTTIbool IsFallbackHandled(CName fallbackCategory)RTTIbool IsFallbackForced(CName fallbackCategory)RTTIvoid SetForcedFallback(CName fallbackCategory, bool isForced)RTTI