BlackICE Scripting

MeleeAttackData class

game.MeleeAttackData

Inheritance

Base: IScriptable

Derived

None.

Properties

PropertyType
trailAttackSidestring
isThrustbool
useMiddlePositionbool
startPositionVector4
middlePositionVector4
endPositionVector4
ikOffsetVector3
attackNameCName
attackEffectDirectionCName
impactFxSlotCName
attackSpeedfloat
attackWindowOpenfloat
attackWindowClosedfloat
idleTransitionTimefloat
holdTransitionTimefloat
blockTransitionTimefloat
attackEffectDurationfloat
attackEffectDelayfloat
impulseDelayfloat
cameraSpaceImpulsefloat
forwardImpulsefloat
upImpulsefloat
staminaCostfloat
weaponChargeCostfloat
trailStartDelayfloat
trailStopDelayfloat
startupDurationfloat
activeDurationfloat
recoverDurationfloat
activeHitDurationfloat
recoverHitDurationfloat
standUpDelayfloat
incrementsCombobool
hasDeflectAnimbool
hasHitAnimbool
useAdjustmentInsteadOfImpulsebool
enableAdjustingPlayerPositionToTargetbool

Functions

None.