MuppetUpperBodyState struct 164 bytes
game.MuppetUpperBodyState
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
currentWeapon | game.ItemID | |
wantedWeapon | game.ItemID | |
inProgressWeapon | game.ItemID | |
logicWantedWeapon | game.ItemID | |
equippingTransitionTime | float | |
remainingShotTime | float | |
timeTillNextShootSeconds | float | |
isAimingDownSight | bool | |
currentWeaponAmmo | int | |
currentWeaponAmmoCapacity | int | |
isShooting | bool | |
weaponZoomLevel | float | |
weaponAimFOV | float | |
remainingReloadTime | float | |
remainingReloadCooldownTime | float | |
shotsMade | uint | |
isMeleeAttackInProgress | bool | |
meleeAttacksMade | uint | |
meleeAttackIndex | int | |
remainingMeleeAttackDuration | float | |
selectedConsumable | game.ItemID | |
consumableInUse | bool | |
consumableEffectApplied | bool | |
consumableUseTimeStartup | float | |
consumableUseTimeRecovery | float | |
remainingQuickMeleeTime | float | |
remainingQuickMeleeCooldownTime | float |
Functions
None.