class game
NetrunnerPrototypeSpawnRequestEvent
game.NetrunnerPrototypeSpawnRequestEvent
- 4 properties
- 1 function
Extends red.Event IScriptable ISerializable
Properties
Functions
void Create(CName whatToSpawn, Vector4 whereToSpawn, Vector4 scale, byte colorIndex)RTTIre.Hooks.PlaceVoid( "gameNetrunnerPrototypeSpawnRequestEvent", "Create", (NetrunnerPrototypeSpawnRequestEvent_Create x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct NetrunnerPrototypeSpawnRequestEvent_Create( game.NetrunnerPrototypeSpawnRequestEvent self, CName whatToSpawn, Vector4 whereToSpawn, Vector4 scale, byte colorIndex );