class game
PhotoModeSystem
game.PhotoModeSystem
- 0 properties
- 5 functions
Extends game.IPhotoModeSystem game.IGameSystem IScriptable ISerializable
Properties
None.
Functions
bool UnlockPhotoModeItem(TDBID stickerID)RTTIre.Hooks.Place( "gamePhotoModeSystem", "UnlockPhotoModeItem", (PhotoModeSystem_UnlockPhotoModeItem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeSystem_UnlockPhotoModeItem( game.PhotoModeSystem self, TDBID stickerID );bool IsExitLocked()RTTIre.Hooks.Place( "gamePhotoModeSystem", "IsExitLocked", (PhotoModeSystem_IsExitLocked x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeSystem_IsExitLocked( game.PhotoModeSystem self );bool IsPhotoModeActive()RTTIre.Hooks.Place( "gamePhotoModeSystem", "IsPhotoModeActive", (PhotoModeSystem_IsPhotoModeActive x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeSystem_IsPhotoModeActive( game.PhotoModeSystem self );bool CanPhotoModeBeEnabled()RTTIre.Hooks.Place( "gamePhotoModeSystem", "CanPhotoModeBeEnabled", (PhotoModeSystem_CanPhotoModeBeEnabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeSystem_CanPhotoModeBeEnabled( game.PhotoModeSystem self );void GetCameraLocation(WorldPosition location)RTTIre.Hooks.PlaceVoid( "gamePhotoModeSystem", "GetCameraLocation", (PhotoModeSystem_GetCameraLocation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PhotoModeSystem_GetCameraLocation( game.PhotoModeSystem self, WorldPosition location );