PreventionSystemDebugData struct 192 bytes
game.PreventionSystemDebugData
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
totalCrimeScore | float | |
heatStage | int | |
heatThreshold | float | |
heatMultiplierDistrict | float | |
heatMultiplierQuest | float | |
totalVehiclesCount | int | |
totalAVsCount | int | |
totalBlockadesCount | int | |
totalNPCCount | int | |
currentVehicleTicketCount | int | |
maxVehicleTicketCount | int | |
maxTacNPCCount | int | |
engagedVehiclesCount | int | |
engagedVehiclesLimit | int | |
supportVehiclesCount | int | |
supportVehiclesLimit | int | |
maxAVPlayerDistance | float | |
lastAVRequestedSpawnPosition | Vector3 | |
totalNPCLimit | int | |
externalNPCCount | int | |
fallbackNPCCount | int | |
registeredPendingTickets | int | |
awaitedAVSpawnPointsRequestID | uint | |
lastKnownPosition | Vector4 | |
heatChangeReason | string | |
systemEnabled | bool | |
systemLockEventSources | List |
Functions
None.