struct game
ReplicatedEntityEventsState
game.ReplicatedEntityEventsState
- 2 properties
- 0 functions
- 32 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
items | game.ReplicatedEntityEvent[] | 0x8 | |
lastAppliedActionsTime | net.Time | 0x18 |
Functions
None.
struct game
game.ReplicatedEntityEventsState
| Property | Type | Offset | |
|---|---|---|---|
items | game.ReplicatedEntityEvent[] | 0x8 | |
lastAppliedActionsTime | net.Time | 0x18 |
None.