ReplicatedEntityEventsState struct 32 bytes
game.ReplicatedEntityEventsState
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
items | game.ReplicatedEntityEvent[] | |
lastAppliedActionsTime | net.Time |
Functions
None.
game.ReplicatedEntityEventsState
No base class.
None.
| Property | Type | |
|---|---|---|
items | game.ReplicatedEntityEvent[] | |
lastAppliedActionsTime | net.Time |
None.