class game
ResourceEvent
game.ResourceEvent
- 1 property
- 2 functions
Extends game.CallbackSystemEvent IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
resource | CResource? | 0x48 |
Functions
red.ResourceReferenceScriptToken GetPath()RTTIre.Hooks.Place( "gameResourceEvent", "GetPath", (ResourceEvent_GetPath x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct ResourceEvent_GetPath( game.ResourceEvent self );CResource? GetResource()RTTIre.Hooks.Place( "gameResourceEvent", "GetResource", (ResourceEvent_GetResource x) => { return re.Hooks.CallOriginal<re.msgpack.CResource>(); } ); [Msgpack.Gen] public readonly partial record struct ResourceEvent_GetResource( game.ResourceEvent self );