struct game
SlotWeaponData
game.SlotWeaponData
- 9 properties
- 0 functions
- 72 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
weaponID | game.ItemID | 0x0 | |
ammoCurrent | int | 0x10 | |
magazineCap | int | 0x14 | |
ammoId | game.ItemID | 0x18 | |
triggerModeCurrent | game.data.TriggerMode | 0x28 | |
triggerModeList | game.data.TriggerMode[] | 0x30 | |
evolution | game.data.WeaponEvolution | 0x40 | |
isActive | bool | 0x44 | |
isFirstEquip | bool | 0x45 |
Functions
None.